...then your menu is too complex.
Use fewer/simpler assets. You don't need that much...stuff. Your perfect visual/auditory design is not special enough to be in the player's way of getting in and out of the game.
Published 2012-05-10 02:46 by Abscissa in Software/Device Development and Design
...then your menu is too complex.
Use fewer/simpler assets. You don't need that much...stuff. Your perfect visual/auditory design is not special enough to be in the player's way of getting in and out of the game.
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